Bomis: The Games/Game Studies Ring
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    1.Game Culture
     Resource for academics, developers, gamers and others interested in the significance of computer games as a cultural phenomenon. Includes information on news, journal articles, conferences, mailing lists and related resources.
    www.game-culture.com
    2.Game Research
     Offers news and research information on the development and social impact of computer games, and the Games Research mailing list.
    www.game-research.com
    3.Games, Gamers and Gaming Culture
     Links to computer and video game research resources. Bibliography of game research, researchers, organisations, conferences, archives, news.
    www.knowledge.hut.fi
    4.Video Games and Violence
     Examines the relationship between video and computer games on the release or promotion of aggressive and violent tendencies.
    www.socsci.mcmaster.ca
    5.Video Games and Aggressive Thoughts, Feelings, and Behavior in the Laboratory and in Life
     Article by Craig A. Anderson, University of Iowa and Karen E. Dill, Lenoir-Rhyne College, showing increased aggression in video game players.
    www.apa.org
    6.Castronova, Edward: Virtual Worlds: A First-Hand Account of Market and Society on the Cyberian Frontier
     Report on the economy of Everquest, arguing that this virtual world has as real an economy as most nation states.
    papers.ssrn.com
    7.Digiplay Initiative
     Research project on computer games, gamers and the gaming industry. Site has an extensive bibliography of print and online game research. Some news, links, events, own publications.
    www.digiplay.org.uk
    8.Ludology.org - Videogame Theory
     Resource for academic videogame research - Includes articles, links, conferences, news
    www.ludology.org
    9.Computergamestudies Mailing List
     Description of the mailing list, archives of previous posts and instructions on how to subscribe.
    listserv.cddc.vt.edu
    10.Yee, Nicholas - The Norrathian Scrolls: A Study of EverQuest
     Findings of a major study of EverQuest players including data on and discussions of demographics, statistics, psychology, charts, addiction, gender differences, gender bending, relationships, romance and guilds.
    www.nickyee.com
    11.New International Association for Digital Games Researchers
     Brief information on this initiative by Digiplay, and a call for participation.
    www.digiplay.org.uk
    12.DFC Intelligence: Game Industry Research
     Providing strategic market research and statistics on the video game, interactive entertainment and interactive broadcasting industries.
    www.dfcint.com
    13.Richard A. Bartle: Players Who Suit MUDs
     Discusses whether MUDs are games, pass times, sports or entertainments and suggests four kinds of player: achiever, explorer, socializer or killer.
    www.mud.co.uk
    14.Richard A. Bartle: MUD Writings Archive
     A collection of fulltext research articles on MUDs by different researchers.
    mud.co.uk
    15.Jeffrey Goldstein: Does Playing Violent Video Games Cause Aggressive Behavior?
     Quick and very sharp critique of the validity of recent research on video games and violence.
    culturalpolicy.uchicago.edu
    16.Klevjer, Rune: In Defence of Cutscenes
     Article situating cutscenes in games in relation to popular culture and narrative, arguing against the radical ludologist position that they are extraneous.
    www.uib.no
    17.Buzzcut
     A collaborative weblog on the theory and criticism of electronic entertainment and video games, led by David Thomas.
    www.buzzcut.com
    18.Satellite Uplink
     A collection of insights that put video games inside a broader cultural and aesthetic framework. E-book available for download.
    www.efn.org
    19.Making Sense of Software: Computer Games and Interactive Textuality
     Essay about video games including an analysis of SimCity written by Ted Friedman.
    www.duke.edu
    20.The Zero-Game Studio
     Applied research lab specifically looking at game form. Located in Visby, Gotland, Scotland.
    zerogame.tii.se
    21.Global Timoto
     One man, on a motorcycle, around the world, in mission to explore and record diverse people and the games they play.
    www.globaltimoto.com
    22.Joystick101
     Community of people interested in the study of computer and vidogames. Site features articles on games, reviews, previews and interviews.
    www.joystick101.org
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