Bomis: The Games/Video Games/Adventure/Design and Development/Game Design Ring
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    1.XYZZYnews: The Art of the Puzzle
     Three accomplished IF authors discuss the art of creating puzzles for a game.
    www.xyzzynews.com
    2.IF, AI, and the Confabulating-arranger Model of Interactive Fiction
     Article by Jorn Barger about the confabulating-arranger model of IF.
    www.robotwisdom.com
    3.The TADS Page
     Authoring environment for writing text adventures.
    www.tela.bc.ca
    4.Object Oriented Games
     Essay by David Librik on the design of a new object-oriented system for adventure games
    www-cs-students.stanford.edu
    5.The Golden Skull - learning multimedia TADS
     A miniature game designed to demonstrate some of the new capabilities of multimedia TADS
    www.tela.bc.ca
    6.No Place Like Home
     Works of interactive fiction created using Inform and an exercise in implementing the same game in different systems.
    www.firthworks.com
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