| 1. | PLIB Home Page | | | Portable Software using Portable Libraries. PLIB is a set of libraries that are designed to help developers of interactive 3D applications such as games. All PLIB libraries are portable to just about every modern Operating System. plib.sourceforge.net |
| 2. | Systems in Motion: Coin | | | Coin is an OpenGL based, retained mode 3D graphics rendering library. It is implemented in C++ and publicly released with the source code open for your perusal. The application programmer's interface (API) is based on (and will eventually be fully compatible with) the API of Open Inventor, the de facto standard 3D graphics library. www.sim.no |
| 3. | SGI - IRIS Performer 2.3 for Linux | | | IRIS Performer for Linux is a high-performance 3D rendering toolkit for developers of real-time, interactive graphics applications. www.sgi.com |
| 4. | libGLobs | | | libGLobs is a C++ library for OpenGL development that allows the RAD (Rapid application development) of games and applications under unix/linux. globs.sourceforge.net |
| 6. | Geometry Utility Library | | | GUL - Geometry Utility Library for construction, evaluation, manipulation and visualization of geometric objects, especially for parametric and implicit defined surfaces gul.sourceforge.net |
| 7. | GHC's Grab Bag O' Stuff | | | This is a collection of libraries that will provide developers with an open, object-oriented interface that will facilitate the design and implementation of sophisticated computer games and other complex multimedia applications. It uses X11 for 2D and OpenGL (or Mesa) for 3D. Currently under development are libraries for 2D and 3D graphics, and digital sound. members.xoom.com |
| 8. | GtkGLArea | | | GtkGLArea is an OpenGL* widget for GTK+ GUI toolkit. www.student.oulu.fi |
| 9. | G3D | | | G3D is a 3D modeller with a narrow view of 3D modelling. That is: I wrote this up to make models for 3D games. condor.stcloudstate.edu |
| 10. | SART page | | | SART is a guile library for raytracing and high-complexity 3d modelling. You can use it to create and render extremely complex images (such as 3D fractals, CSGs and splines), powerful procedural textures and even mix rendering techniques (using Z buffering, raytracing and radiosity where appropriate, in a single image) helga.zesoi.fer.hr |
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